I understand what you are talking about. We call it a crease or weighted vertex. The underlying technology is there however there are no user interface tools to make that happen at the moment. Let me play around with it and see if it is something we can add to version 1.3.
I have added it and checked it in. Starting in our next release 1.3 you will be able to set vertex weights using the Hard Edge and Partial Weighting. You can remove them using Smooth Edge. Probably not the best name now that we have added vertices to the mix.
I just want to take a moment to reiterate how impressed I have been with the incredibly fast turn-around on getting feature requests implemented into this already impressive software. It is so refreshing to see a company be as receptive and responsive to their customers as you have been. Thank you.
Is there a way to make two edges meeting at a vertex become non-tangent to create a corner in the surface's edge (without actually making a crease in the surface itself). For example, is it possible to make the two tangent edges meeting at Vertex "B"...
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